Gareth Damian Martin

The forthcoming mobile app wants to carry the transactional logic of video games into our unconscious minds

By Gareth Damian Martin

As predictions of climate catastrophe become realities, there has been a shift in game-making, from grandiose blockbuster ‘Anthem’ to the emotionally-charged ‘Sea of Solitude’

By Gareth Damian Martin

The V&A’s annual conference ‘Parallel Worlds’ revealed a medium battling with the formal and the personal

By Gareth Damian Martin

In a medium where ‘flow’ and ‘golden moments’ are designers’ goals, the elegiac ‘Vane’ is decidedly not like other games

By Gareth Damian Martin

There is no violence in games, only its representation – but a suffragette-beating controversy demonstrates that videogame violence is not without meaning

By Gareth Damian Martin

A new exhibition addresses the impregnable fortress of technical detail and corporate hyperbole in game design

By Gareth Damian Martin

Nods to the game in World Cup celebrations show how dance has gone viral – but unwittingly instrumentalized for commercial interests

By Gareth Damian Martin